<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>kemper.FYI</title><link>https://kemper.fyi/tags/dev/</link><description/><generator>Hugo</generator><language>de-DE</language><atom:link href="https://kemper.fyi/tags/dev/index.xml" rel="self" type="application/rss+xml"/><item><title>Kind software</title><link>https://kemper.fyi/blog/2026-01-26-kind-software/</link><pubDate>Mon, 26 Jan 2026 15:53:31 +0100</pubDate><guid>https://kemper.fyi/blog/2026-01-26-kind-software/</guid><description>&lt;blockquote&gt;
&lt;p&gt;The more I think about it, the closer the ideas of user-friendliness and kind software look. With that said, there is something about the term “kind software” that appeals. I don’t know who would ever say a piece of software is “kind”, but that feels like the kind of goal it is worth striving toward when it comes to software design.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;div class="font-mono small color-secondary mt-2 text-end"&gt;–James, James' Coffee Blog&lt;/div&gt;</description></item></channel></rss>